MDLS
3D · 2D · Animation · Multimedia Design

MDLS

Matías de la Sota

Multimedia Designer specialized in 3D modeling, motion graphics, animation and interactive worlds.

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3D Design◆ Motion Graphics◆ Stop Motion◆ Environment Design◆ Animation◆ Game Art◆ Enigmatic◆ Dynamic◆ Cinematic◆ 3D Design◆ Motion Graphics◆ Stop Motion◆ Environment Design◆ Animation◆ Game Art◆ Enigmatic◆ Dynamic◆ Cinematic◆

Selected WorksWORKS

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001 Space Age House

3D Modeling — 3ds Max

Space Age House

A futuristic house on a lunar landscape — Space Age architecture and environmental storytelling in Autodesk 3ds Max.

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002 Nahuel Huapi

Motion Graphics — After Effects

Parque Nacional Nahuel Huapi

Hand-drawn wildlife illustrations animated in After Effects — a journey through Parque Nacional Nahuel Huapi.

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003 Islands Quest

Interactive 3D World — Unity · Spatial

Islands Quest

A collaborative multiplayer 3D world built in Unity and Blender, deployed in Spatial with VR support — explore islands, hunt for keys.

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004 Deadly Race

Stop Motion

Deadly Race

A stop motion short film on a toy racetrack — miniature vehicles, figurines, and frame-by-frame drama from concept to final cut.

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MDLS

Building
Worlds.MDLS

Matías de la Sota — Multimedia Designer

I am a 3D and 2D designer focused on animation, concept art, and game art. I specialize in creating worlds that carry a clear visual identity and a memorable atmosphere.

My process always starts with the story: what emotions do I want to provoke, what universe do I want to build. Technique is the vehicle, not the destination.

I work with Blender, 3ds Max, ZBrush, Substance Painter, After Effects, and Unity. Available for game, animation, and creative projects.

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Figma
87%
3ds Max
86%
After Effects
81%
Illustrator
76%
Photoshop
52%
Blender
46%
Unity
60%
Spatial
55%

Got a
Project?CONTACT

Check the FAQ before reaching out.

I reply within 48 business hours. For urgent projects we can arrange direct contact.

Yes, I work remotely with clients across Latin America, Spain, and Europe. Meetings are coordinated by time zone.

I work independently, but I have a network of collaborators for larger projects — developers, illustrators, sound designers.

3D modeling and animation, motion graphics, interactive worlds, stop motion, visual identity, and multimedia projects of all scales.

All projects include 2 weeks of free revisions. We can arrange a maintenance plan afterwards if needed.